// Created with MonoDevelop
//
//    QuickStep: Acquire, view and identify spectra 
//    Copyright (C) 2022, Hiperscan GmbH Dresden, Germany
//
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with this program.  If not, see <http://www.gnu.org/licenses/>.



using System;
using Hiperscan.ApoIdentCore.GuiControl;
using Hiperscan.Extensions.ApoIdent.Widgets;
using Hiperscan.GuiExtensions.Dialog;
using Hiperscan.Unix;

namespace Hiperscan.Extensions.ApoIdent
{
    public partial class ApoIdentApplication
    {
        private void InitSplashscreen()
        {
            this.SplashScreen = new SplashScreen(this.MainWindow, this.GuiDesigner.SplashScreen);
            this.SplashScreen.InterruptingPressed += this.OnInterruptingWarmupPressed;
        }

        private void OnInterruptingWarmupPressed(object sender, EventArgs e)
        {
            UpdateArgs arg = new UpdateArgs();
            arg.DialogArgs.StandardDialogType =  StandardDialogType.Question;
            arg.DialogArgs.Title = Catalog.GetString("Cancelling Warming Up");
            arg.DialogArgs.Message = Catalog.GetString("Do you want to cancel the warm-up and close the application?");
            arg.DialogArgs.TimeOutMilliSeconds = 4000;
            this.Update(arg);

            if (arg.DialogArgs.Response == DialogRespnseType.Yes)
                this.Control.RequestQuit();

            (sender as SplashScreen).Response = arg.DialogArgs.Response;
        }

        private SplashScreen SplashScreen { get; set; }
    }
}
